from neurenix.agent import Agent
from neurenix.nn import Sequential, Linear, ReLU
from neurenix.tensor import Tensor
import numpy as np
class RLAgent(Agent):
def __init__(self, state_dim, action_dim, name=None):
super().__init__(name)
# Policy network
self.policy = Sequential(
Linear(state_dim, 128),
ReLU(),
Linear(128, 64),
ReLU(),
Linear(64, action_dim)
)
# Value network
self.value = Sequential(
Linear(state_dim, 128),
ReLU(),
Linear(128, 1)
)
self.gamma = 0.99 # Discount factor
def act(self, observation):
# Convert observation to tensor
state = Tensor(observation)
# Get action probabilities from policy
action_logits = self.policy.forward(state)
# Sample action
action_probs = self._softmax(action_logits.data)
action = np.random.choice(len(action_probs), p=action_probs)
return action
def learn(self, experience):
state, action, reward, next_state, done = experience
# Compute TD error
state_tensor = Tensor(state)
next_state_tensor = Tensor(next_state)
current_value = self.value.forward(state_tensor)
next_value = self.value.forward(next_state_tensor)
td_target = reward + self.gamma * next_value.data * (1 - done)
td_error = td_target - current_value.data
# Update policy and value networks
# (simplified - in practice, use proper gradient computation)
self._update_networks(td_error, state, action)
def _softmax(self, x):
exp_x = np.exp(x - np.max(x))
return exp_x / exp_x.sum()
def _update_networks(self, td_error, state, action):
# Implement policy gradient update
pass
def save(self, path):
# Save policy and value network weights
checkpoint = {
"policy": self.policy.state_dict(),
"value": self.value.state_dict()
}
# Save checkpoint to file
pass
def load(self, path):
# Load policy and value network weights
pass
# Create and use the agent
agent = RLAgent(state_dim=4, action_dim=2, name="rl-agent")
# Training loop
for episode in range(1000):
state = env.reset()
agent.reset()
while True:
action = agent.act(state)
next_state, reward, done, info = env.step({agent.name: action})
experience = (state, action, reward, next_state, done)
agent.learn(experience)
state = next_state
if done:
break